error to export

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roco
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why i can't export the scene with the plugin to export ot max at the octane render ? i add imagen

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thank you if you can answer me
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kubo
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the proper forum for this would be the plugin's one http://www.refractivesoftware.com/forum ... m.php?f=27 ask there. Also, I'm sure if you can further explain what error it gives, currently you have just added a picture of your wip in max.
windows 7 x64 | 2xGTX570 (warming up the planet 1ºC at a time) | i7 920 | 12GB
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roco
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i add all the pictures to watch how look the model exported into octane render

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i been modeled all the space into 3ds max 2009 x64, without error, i change the sotware to render and begin the errors, why happen this ?
Windows xp64 Bits, Intel i7-920, 1 GeForce GTX470 1280 mb V2+1 Gf 8600 512 mb for DISPLAY only, 12 Gb Ram DDR3 1867 Mhz, Heat Heatsink H50 water cooling, Power Supply 750 Watts, HAF 932 Full Tower, 4 Fans Cooler Master 120 mm, 28 Amp. 2600 RPM
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mlody47
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1.

Split all edges around windows and hard corners. The smoothing is trying to smooth your 2 poly walls.


2.

Look for geometry approximation and change the discontinuity to "0" [ its the angle between normals ] - on which smoothing is based - change the values there and then export....)


3.

For the plant check if your normals is facing the camera...


Im Softimage user, but You can find similar things in 3dmax
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roco
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this the scene modeled into 3ds max 2009 x64 withour error

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regards
Windows xp64 Bits, Intel i7-920, 1 GeForce GTX470 1280 mb V2+1 Gf 8600 512 mb for DISPLAY only, 12 Gb Ram DDR3 1867 Mhz, Heat Heatsink H50 water cooling, Power Supply 750 Watts, HAF 932 Full Tower, 4 Fans Cooler Master 120 mm, 28 Amp. 2600 RPM
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kubo
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move your whole scene and center it in the 0,0 point, there is a well known error in 3dmax regarding closeness to zero point, re-export your obj file and see it it's fixed. Also check your units, they should be in meters, or change your import preferences in octane accordingly.
Check the export options here http://www.refractivesoftware.com/forum ... f=21&t=362 and if you are using the plugin be sure to at least once launch the inbuilt max exporter and set the obj exporting options to "none" prior to using the plugin.
windows 7 x64 | 2xGTX570 (warming up the planet 1ºC at a time) | i7 920 | 12GB
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roco
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is the same case using the plugin to export or no he same result, i think so could be the plugin becouse i been download from the forum the version script max2octane2008.ms and ui folder Open max2octane.mcr
may is the version 2008 in this plugin i use 2009 Image

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alguien que hable español ayudeme !!!!!!!
Windows xp64 Bits, Intel i7-920, 1 GeForce GTX470 1280 mb V2+1 Gf 8600 512 mb for DISPLAY only, 12 Gb Ram DDR3 1867 Mhz, Heat Heatsink H50 water cooling, Power Supply 750 Watts, HAF 932 Full Tower, 4 Fans Cooler Master 120 mm, 28 Amp. 2600 RPM
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roco
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scale in meter into the 3ds max units

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Windows xp64 Bits, Intel i7-920, 1 GeForce GTX470 1280 mb V2+1 Gf 8600 512 mb for DISPLAY only, 12 Gb Ram DDR3 1867 Mhz, Heat Heatsink H50 water cooling, Power Supply 750 Watts, HAF 932 Full Tower, 4 Fans Cooler Master 120 mm, 28 Amp. 2600 RPM
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roco
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windows in max, not windows in octanerender after the export and the last image it's done with demo version before purchasing a licence

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alguien ayudeme
Windows xp64 Bits, Intel i7-920, 1 GeForce GTX470 1280 mb V2+1 Gf 8600 512 mb for DISPLAY only, 12 Gb Ram DDR3 1867 Mhz, Heat Heatsink H50 water cooling, Power Supply 750 Watts, HAF 932 Full Tower, 4 Fans Cooler Master 120 mm, 28 Amp. 2600 RPM
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mlody47
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it just need one more edge on the walls near the windows and corners......... but you can scale , rotate whatever you want................ its not gonna work.
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AUTODESK SOFTIMAGE 2012
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