How are people coping with the lack of motion blur?
Also will motion blur ever be supported?
Brief workflow tips greatly appreciated.
Craig

Moderators: ChrisHekman, aoktar
I can say camera mb come back soon, but geometry mblur not so easyElprezzy wrote:Just sent a simple scene that should be 5 seconds long but rendered as 10 seconds 1080p to after effects then doubled speed, I added pixel timewarp effect then enabled motion blur with 16 samples and looks good. This is only a logo on white so not really testing this approach but looks good.
But please give us motion blur... Did someone say that early octane standalone had it then it got removed? If so bring it back if only for camera moves.
Craig.
for mblur, have two way: a motion pass and post effect or increase fps(fps*n) and lower maxsamples, import files and set to original fps with frameblending on a post pro program.Elprezzy wrote:That's a great start!