Bellflower is a Serenity Fanfilm. I build and textured the ship for it. I am working my way through the many bits and and textures, converting it for OctaneRender (I'm using the LW plugin.
This is the star drive (View the vidio in HD) A lot more to do.
Each frame took between 40-50 seconds to render at full HD.
[youtube]http://www.youtube.com/watch?v=TJ1QjdTS0aM&feature=youtu.be[/youtube]
Bellflower Conversion
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- gordonrobb
- Posts: 1247
- Joined: Sat Mar 16, 2013 9:08 am
Nice texturing. You tried the "dDo" tool (http://quixel.se/ddo/) for getting a basic texture set fast?
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 5090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Sys: Intel Core i9-12900K, 128GB RAM, 2x 5090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
- gordonrobb
- Posts: 1247
- Joined: Sat Mar 16, 2013 9:08 am
great modelling and texturing skill, thanks for sharing, it's greatly inspiring 
ciao beppe

ciao beppe
- gordonrobb
- Posts: 1247
- Joined: Sat Mar 16, 2013 9:08 am
Cheers.
Think I'm finished. Not certain about the egine cowls, but...
Problem I have now is it's on the very limits of what my 2Gig GTX680 will render
. Can't even manage to render with an HDR Environment.
Tried a few different angles, then playing with glare
Will work out what I can do to optimise the textures, and then see if I can render with HDR and composite into a background.
Think I'm finished. Not certain about the egine cowls, but...
Problem I have now is it's on the very limits of what my 2Gig GTX680 will render

Tried a few different angles, then playing with glare

Will work out what I can do to optimise the textures, and then see if I can render with HDR and composite into a background.
Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |
- gordonrobb
- Posts: 1247
- Joined: Sat Mar 16, 2013 9:08 am
OK, finished her up (apart from the fact that I don't have a right engine texture). Also, did the shuttle. A couple of shots...,
and youtube link to the turntable.
Best watched at 1080p. This 900 frame animation, repeated, rendered in 10 seconds per frame. Fast as...
[youtube]http://www.youtube.com/watch?v=EoBY3swhlA8&feature=youtu.be[/youtube]
and youtube link to the turntable.
Best watched at 1080p. This 900 frame animation, repeated, rendered in 10 seconds per frame. Fast as...
[youtube]http://www.youtube.com/watch?v=EoBY3swhlA8&feature=youtu.be[/youtube]
Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |
Nice ship, and very good texturing work.
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
- gordonrobb
- Posts: 1247
- Joined: Sat Mar 16, 2013 9:08 am
Why thanks you sir. I'm still planning to put this in a nice environment. Just got sucked into some commercial work first. 

Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |