Hdr size limit ?

Autodesk Maya (Plugin developed by JimStar)

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pid18000
Licensed Customer
Posts: 59
Joined: Mon May 31, 2010 1:50 pm

Hi
I get a failure while rendering an image with a huge hdr file (90Mo). I know I could use a lower sized file, but I was wondering what's the limit with the plugin
With the standalone it renders without any trouble (gtx580 1.5Go)

Cheers
Win10 64 | GTX Titan | I7 5820K | 32GB
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TBFX
Licensed Customer
Posts: 501
Joined: Sun Dec 11, 2011 9:43 pm
Location: Wellington, New Zealand

I'm not sure if there is a limit but I have rendered scenes with the Maya plugin with HDRI's in excess of 100 Mb with no problem.
It appears from your signature that you only have one card, if this is also used as your display card then maybe the problem is when rendering in Maya the display of your scene in the viewports also uses VRAM and so you are left with less for your scene compared to when you render in the standalone, and your scene as a whole is running out of VRAM.

Just a thought.
T.
Win10 x64|i7-9750H 2.6 GHz|32 GB RAM | RTX2080 max Q 8GB
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JimStar
OctaneRender Team
Posts: 3812
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

pid18000 wrote:Hi
I get a failure while rendering an image with a huge hdr file (90Mo). I know I could use a lower sized file, but I was wondering what's the limit with the plugin
With the standalone it renders without any trouble (gtx580 1.5Go)

Cheers
Sorry, too little info to reproduce it...
pid18000
Licensed Customer
Posts: 59
Joined: Mon May 31, 2010 1:50 pm

@TBFX : Thanks for your comment, it might be the reason
@JimStar : didn t have much more to provide.May be a more detailled message could help in case of a memory limit reached (I just had a render failure notice without further info in the script editor, nothing in the output window). That s just a suggestion

I've tried again this evening and it went ok

Thanks for your hard work on the plugin!
Win10 64 | GTX Titan | I7 5820K | 32GB
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