pre2.3 - supersample slider bug?

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DayVids
Licensed Customer
Posts: 350
Joined: Tue May 11, 2010 2:35 am

ok, first off I think I saw something about this not working properly, and if I did forgive the double post.

I adjust the supersample slider in the preview imager node, and I don't see a real difference, but there seems to be a bug with it.

anything over 4 seems to render at the same speed as 1.

Unless it's randomly somehow harder to calculate values between 1 and 4 than it is between 4 and 8, I think this is a bug.

if you want to suck up a lot of video memory, crank this thing up and you will see some seriously higher usage too btw :)
CPU - i7-950 3.06 Ghz, 24GB Ram, Win7 x64, 2 display monitors, GeForce GTX 580 3GB Classified. I'm glad to say I LOVE OCTANE!
Sc4rfy
Licensed Customer
Posts: 41
Joined: Sat May 29, 2010 11:28 am

Although the supersampling controls are present, the filter is not finished yet, so it's of no use currently to use it.
Supersample don't work for everyone ;)
Win 10 64 Bit | i7 930 | 12 Gb Ram | GTX 760 |
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Hi guys,

As i wrote in the release notes, we did not have the time (with the thousands of zombies outside our office begging for a release) to finish the supersampling filtering in this release,
so in effect it does nothing but just eat up more memory for now.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
DayVids
Licensed Customer
Posts: 350
Joined: Tue May 11, 2010 2:35 am

Thanks, I guess I did read it somewhere :)
CPU - i7-950 3.06 Ghz, 24GB Ram, Win7 x64, 2 display monitors, GeForce GTX 580 3GB Classified. I'm glad to say I LOVE OCTANE!
DayVids
Licensed Customer
Posts: 350
Joined: Tue May 11, 2010 2:35 am

You guys gotta watch out of those zombies, you've got big brains in there, and that puts you in a bit of pickle when you have to deal with zombies :P
radiance wrote:Hi guys,

As i wrote in the release notes, we did not have the time (with the thousands of zombies outside our office begging for a release) to finish the supersampling filtering in this release,
so in effect it does nothing but just eat up more memory for now.

Radiance
CPU - i7-950 3.06 Ghz, 24GB Ram, Win7 x64, 2 display monitors, GeForce GTX 580 3GB Classified. I'm glad to say I LOVE OCTANE!
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