Defaults or presets - materials - render targets etc.

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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gordonrobb
Licensed Customer
Posts: 1247
Joined: Sat Mar 16, 2013 9:08 am

I was wondering...

Is there a way, short of me having to load a node tree manually, for me to set it up so that under materials, when I click on Glossy I get the glossy node, and texture nodes for diffuse, spec, roughness, bump etc. Even if its another glossy (glossy mine or something). Also, same question for Render Targets, can I set it up that my render target automatically has al the nodes I want, again, without manually loading a node tree?

Second question, is there any way (short of saving materials) that I can have a preset shelf. I have saved materials, but I would prefer to be able to see them, and work in the same way the preset shelf works.
Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

gordonrobb wrote:I was wondering...

Is there a way, short of me having to load a node tree manually, for me to set it up so that under materials, when I click on Glossy I get the glossy node, and texture nodes for diffuse, spec, roughness, bump etc. Even if its another glossy (glossy mine or something). Also, same question for Render Targets, can I set it up that my render target automatically has al the nodes I want, again, without manually loading a node tree?

Second question, is there any way (short of saving materials) that I can have a preset shelf. I have saved materials, but I would prefer to be able to see them, and work in the same way the preset shelf works.
You can use the import/export nodes (select all nodes you want to include and use right click + export selected) to add a complex node tree, but from a file, I don't know a way to make it with only one click. Also for render target, but for render target you can use the plugin load/save options to store them.

You can store the materials in the preset shelf like LW native materials, but shader balls currently are not available.

-Juanjo
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