Hi there. I ran into this issue while playing with skin materials. After exporting my v4 .POC file with modified bump settings under my specular node, when I import the POC file and retain existing imagemaps everything is as ive saved it except the settings under bump. the power would reset to 0.05 and If I choose to use imported image maps the actual texture gets replaced. I have seen default values in the octanedefaults.py but they dont seem to do anything in my regard. is there a way to solve this?
Thanx for all the effort.
Question for Face Off
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Please keep character renders sensibly modest, please do not post sexually explicit scenes of characters.
Please keep character renders sensibly modest, please do not post sexually explicit scenes of characters.
RedSpec TGX for Poser / OctaneRender - OUT NOW visit http://redspec-sss.com/
I have seen before this issue and will fix it. I'm working on the next version now, but it will be a few weeks away.
Paul
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
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Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Thanx Paul. Just glad its fixable 

RedSpec TGX for Poser / OctaneRender - OUT NOW visit http://redspec-sss.com/
Hi there Eric. Default is 0.05. I get quite good results playing at .15 to .25 . For the tounge pushing is from .6 and up ads quite a good effect. .15 also looks good on the lips. This is wheni use the redspec skin materials. Also on some skin texture enabling invert ads to the detail. 

RedSpec TGX for Poser / OctaneRender - OUT NOW visit http://redspec-sss.com/