problem with camera

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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HHbomb
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Hello
When I render or live preview my scene, viewport and render don't match.
I have used perspective match max2014 tool, I don't know if it matters. (?)
Any idea ?
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cam pb.jpg
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
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Karba
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HHbomb wrote:Hello
When I render or live preview my scene, viewport and render don't match.
I have used perspective match max2014 tool, I don't know if it matters. (?)
Any idea ?
Do you use lens shift?
HHbomb
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hello Karba,
no I use standard camera (free camera)... no modifier on it.
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
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Karba
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HHbomb wrote:hello Karba,
no I use standard camera (free camera)... no modifier on it.
There are lens shifts in octane render settings. You could accidentally change it.
HHbomb
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Sorry, karba but I checked Render setup panel and not lens shift is applied...
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bicket
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Right clic on the camera name in the viewport => Show Safe Frame ;) you'll see your geometry is cut.
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HHbomb
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sorry bicket, but as shown in my screenshol, safe frame is active...
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bicket
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you're right but the render frame doesn't match the viewport one...
As karba says lenshift is another option.
PortFolio
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