Hello
When I render or live preview my scene, viewport and render don't match.
I have used perspective match max2014 tool, I don't know if it matters. (?)
Any idea ?
problem with camera
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YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
hello Karba,
no I use standard camera (free camera)... no modifier on it.
no I use standard camera (free camera)... no modifier on it.
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
Sorry, karba but I checked Render setup panel and not lens shift is applied...
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
Right clic on the camera name in the viewport => Show Safe Frame
you'll see your geometry is cut.

sorry bicket, but as shown in my screenshol, safe frame is active...
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
you're right but the render frame doesn't match the viewport one...
As karba says lenshift is another option.
As karba says lenshift is another option.