Just FYI - Standard bug submission etiquette in my exp.

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DayVids
Licensed Customer
Posts: 350
Joined: Tue May 11, 2010 2:35 am

Hey guys, I noticed there doesn't seem to be a standard protocol for bug submission as a sticky, and I thought I'd put this out for people who may not have much Beta testing and bug submission experience. Forgive me if I'm stepping on any toes, just hoping I can help out some.

As per Rad's post in a thread earlier, each bug should be posted in it's own thread in the release candidate testing forum, and the the title should start with "pre2.3".

When posting a bug:
  • - Has it been posted - A little looking can save on confusion etc... Check to see if someone else has posted the same bug with the version of software you are testing.
    - Try to repeat the bug before submitting it.
    - If you can create a repeatable error/problem, provide detailed steps if you can, and document them clearly so you can explain them as clearly and concisely as possible.
    - Be as clear and concise as possible :) - this means give exact details of what is happening that is not normal including any text being given to you ( usually screen caps or copy paste if possible, are the easiest/best ).
    - Provide a sequence of steps which cause this error noting exactly what you do to make it happen. It's best to do this from a common point, like start-up, or adding an obj or material, etc...
    - Provide as much system information as you think makes sense, you should at minimum give the following:
    • - Software version you are testing(32bit, 64bit, build # if avail, etc...)
      - GPU Hardware setup
      - GPU Driver version
      - Operating System
      - Additional system or program information

    - Be prepared to provide a file which can be used to reproduce it if possible (e.g. don't break an NDA to submit a bug report :), try and make it happen with something which you can share if you can't do it with the file you're working on)
    - It is often preferred by the company (if not legally required) that problems not be posted in very public places (ex. youtube, vimeo, big tech blogs/forums, competitors websites, etc...) as this can be negative press on a beta software that will not be a problem in the final version.
    - Be polite and courteous, yes even if you're a paying beta tester, you're still a beta tester :)
These few guidelines should give you a good idea of what a productive bug report should look like.

Dave
CPU - i7-950 3.06 Ghz, 24GB Ram, Win7 x64, 2 display monitors, GeForce GTX 580 3GB Classified. I'm glad to say I LOVE OCTANE!
cpember
Licensed Customer
Posts: 60
Joined: Mon Apr 26, 2010 2:59 pm

another option is to use something like bugzilla to track bugs. Very handy, imo

cheers

cp
win 7 x64 | 460 gtx | q6600 8gb ram
DayVids
Licensed Customer
Posts: 350
Joined: Tue May 11, 2010 2:35 am

true indeed, but this was more for people who were posting bugs, as there seemed to be a lot of the following:

I was doing something and it crashed.

no details, or repeatable steps, etc...
CPU - i7-950 3.06 Ghz, 24GB Ram, Win7 x64, 2 display monitors, GeForce GTX 580 3GB Classified. I'm glad to say I LOVE OCTANE!
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