Packing feature.

A forum where development builds are posted for testing by the community.
Forum rules
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
Post Reply
User avatar
ROUBAL
Licensed Customer
Posts: 2199
Joined: Mon Jan 25, 2010 5:25 pm
Location: FRANCE
Contact:

Well, sorry for creating a topic for this question, but I can't find the topic where I asked for the packing/unpacking feature some time ago.

Just to ask if there is an idea about the date of implementation of this feature in Octane ?

I am currently cleaning all my important files and creating a collection of my high details vehicles and props, and gathering all files for each project is very hard. As many changes have been done in Octane on my materials, the blender files are helpless, and the packing feature of Blender gathers mainly outdated image files.
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
User avatar
Elvissuperstar007
Licensed Customer
Posts: 2516
Joined: Thu May 20, 2010 8:20 am
Location: Ukraine
Contact:

++++1
without this function, we suffer
Win11/msi x79a-gd45 (8d)/ Intel Xeon e5 2690v0/ 64gb DDR3 1866/ Nvidia 4090 Asus TUF/ be quiet! Straight Power 11 1000W 80 Plus Platinum
Page octane render " В Контакте " http://vkontakte.ru/club17913093
User avatar
JJTTBB
Licensed Customer
Posts: 131
Joined: Fri May 28, 2010 10:06 pm

+1000 !!!
AutoCAD,Revit Architecture, Max Design (all 2012) , Moi3D,Maxwell Render,Octane Render
Intel i7-8Gb RAM - Win7x64 - GTX550Ti
ephdot
Licensed Customer
Posts: 51
Joined: Tue May 03, 2011 12:59 am
Location: NJ, USA

+1 - This would be a fantastic feature for teams; especially ones that work remotely.
AMD-1100T 6 core, GTX-590 & GTX-480 1.5GB, 16GB 1600MHz RAM, 1TB WD 6GB/s, Win7 64bit, Blender 2.68a for Octane 2.2, Octane 1.20, Blender/Octane Server 2.2
User avatar
vinz
Licensed Customer
Posts: 230
Joined: Fri Apr 09, 2010 5:00 pm
Location: France

Yes it would be great !! +1+1+1+1+
i7 8700k / 16Gib / GTX980Ti 6GiB / win10x64 1803 / Blender 2.78a / drivers 416.34 + Octane 4.0 Standalone / OctaneBlender
User avatar
FrankPooleFloating
Licensed Customer
Posts: 1669
Joined: Thu Nov 29, 2012 3:48 pm

+1000

And if possible, ability to set relative root directory. Absolute paths would be a major p-i-t-a, if packing
and saving of scene (and file dependencies) had something like F:\Clients\Client_X\3D\Octane in them...
or maybe this is how it is always done... ignore this if that is the case. ;)
Win10Pro || GA-X99-SOC-Champion || i7 5820k w/ H60 || 32GB DDR4 || 3x EVGA RTX 2070 Super Hybrid || EVGA Supernova G2 1300W || Tt Core X9 || LightWave Plug (v4 for old gigs) || Blender E-Cycles
Post Reply

Return to “Development Build Releases”