Kitchen tex octane /illum hdri

Discuss or ask critique about your current works
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.


For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.

This is necessary to avoid this forum being flooded by spam.
Post Reply
User avatar
visuall
Licensed Customer
Posts: 163
Joined: Mon Aug 06, 2012 6:41 pm
Location: Switzerland / Suisse Francophone
Contact:

1058 passes, 15:56 min, etc etc :)
Attachments
onprogress.jpg
OCTANE STANDALONE 4 | Octane For C4D | Win7/64 | 2XGEFORCE GTX1060| I7 3770 | 32GB
Pierre
Licensed Customer
Posts: 37
Joined: Thu Oct 28, 2010 10:12 am
Location: Lyon France
Contact:

Good, my advises:
maybye decrease the aperture a little, and keep the verticals vertical

I wonder if using HDRI for inside renderer is interesting ?

(puis je m'exprimer en FR ou seulement sur le forum FR ?)
Sketchup/ArtchiCad
i7-3770, 16,0GB RAM, GTX690

http://www.pierreganlut.fr/
User avatar
visuall
Licensed Customer
Posts: 163
Joined: Mon Aug 06, 2012 6:41 pm
Location: Switzerland / Suisse Francophone
Contact:

Pierre wrote:Good, my advises:
maybye decrease the aperture a little, and keep the verticals vertical

I wonder if using HDRI for inside renderer is interesting ?

(puis je m'exprimer en FR ou seulement sur le forum FR ?)
je pense qu'entre nous même si on est dans le forum anglais ça sera plus simple ;)

la je m'amuse avec la camera , je découvre surtout
Alors oui et non, ça dépend de ce que tu veux faire, le soucis d'octane c'est à mon avis le background.. et j'ai besoin de voir le paysage quand on regarde par la fenêtre et dans les reflets.
le photorealisme oui mais alors jusqu'au bout ;)
OCTANE STANDALONE 4 | Octane For C4D | Win7/64 | 2XGEFORCE GTX1060| I7 3770 | 32GB
Pierre
Licensed Customer
Posts: 37
Joined: Thu Oct 28, 2010 10:12 am
Location: Lyon France
Contact:

ok, je comprends l'intéret de la HDRI en intérieur
je n'en utilise jamais, il faut que je m'y mette.

en parlant photoréalisme, comment traites tu (en général) tes murs intérieur ?
pour ma part je les laisse en simple couleur diffuse et c'est souvent plat comme effet.
Sketchup/ArtchiCad
i7-3770, 16,0GB RAM, GTX690

http://www.pierreganlut.fr/
paoloverona
Licensed Customer
Posts: 435
Joined: Thu Mar 29, 2012 8:40 pm

Pierre wrote:ok, je comprends l'intéret de la HDRI en intérieur
je n'en utilise jamais, il faut que je m'y mette.

en parlant photoréalisme, comment traites tu (en général) tes murs intérieur ?
pour ma part je les laisse en simple couleur diffuse et c'est souvent plat comme effet.
I apologize for this observation, would be appreciate to permit everyone to understand and follow the discussion (I'm sure that your observations are interesting and helpful)....even with a bad english (like mine) ;)

Thanks a lot,
Paolo
intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58
User avatar
visuall
Licensed Customer
Posts: 163
Joined: Mon Aug 06, 2012 6:41 pm
Location: Switzerland / Suisse Francophone
Contact:

Pierre wrote:ok, je comprends l'intéret de la HDRI en intérieur
je n'en utilise jamais, il faut que je m'y mette.

en parlant photoréalisme, comment traites tu (en général) tes murs intérieur ?
pour ma part je les laisse en simple couleur diffuse et c'est souvent plat comme effet.
un diffuse oui aussi avec en leger bump d'une texture crépis. ou beton c'est selon.
Apparament dans la version 1.13 de octane y a moyens d'avoir un background, à voir donc !
OCTANE STANDALONE 4 | Octane For C4D | Win7/64 | 2XGEFORCE GTX1060| I7 3770 | 32GB
User avatar
visuall
Licensed Customer
Posts: 163
Joined: Mon Aug 06, 2012 6:41 pm
Location: Switzerland / Suisse Francophone
Contact:

paoloverona wrote:
Pierre wrote:ok, je comprends l'intéret de la HDRI en intérieur
je n'en utilise jamais, il faut que je m'y mette.

en parlant photoréalisme, comment traites tu (en général) tes murs intérieur ?
pour ma part je les laisse en simple couleur diffuse et c'est souvent plat comme effet.
I apologize for this observation, would be appreciate to permit everyone to understand and follow the discussion (I'm sure that your observations are interesting and helpful)....even with a bad english (like mine) ;)

Thanks a lot,
Paolo
between french we can talk from time to time on the forum or have is forced to go on the French side?
talking simply illuminate a stage in hdri or not;)
OCTANE STANDALONE 4 | Octane For C4D | Win7/64 | 2XGEFORCE GTX1060| I7 3770 | 32GB
paoloverona
Licensed Customer
Posts: 435
Joined: Thu Mar 29, 2012 8:40 pm

Paolo[/quote]

between french we can talk from time to time on the forum or have is forced to go on the French side?
talking simply illuminate a stage in hdri or not;)[/quote]

no one is forced to do anything that he won't do :D
Simply I know that many people (me too) can do great treasure from the observation/suggests from the other users

Cheers and thanks again,
Paolo
intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58
User avatar
nildoe
Licensed Customer
Posts: 464
Joined: Wed Sep 14, 2011 9:03 am
Location: Maputo-Mozambique
Contact:

I sure am one of those that would like to know what u guys are saying:). Im interested in knowing more about using hdri on interiors.

Nil
Corei7, 6x GTX1070 (2 Inside and 4 in a CUBIX Xpander), 32GB Ram, Win10 64Bit Home, 3dsMax2017 64Bit, Octane for max 3 and LOVING IT!!!!

MSI GT72S 6QE Dominator Pro G win10Home, gtx 980m.
Post Reply

Return to “Works In Progress”