Hi,
Still using the demo version and having issues with cameras. After setting up my camera views in Max Design 2011 I export via the plugin. My issue is when I import into Octane the default view is not one of the camera views I set up and I have to go thru the process of resetting the views to the ones I had in Max. Am I missing something?
Regards,
Camera Views
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Demoversion?
what version of octane/max2octane/3dsmax?
Tell me step by step what you did so i can help you.
what version of octane/max2octane/3dsmax?
Tell me step by step what you did so i can help you.
Hello
Hi,
Octane Demo version - 1.022 Beta 2.2
Plugin version - 1.022f
3DS Max Design 2011 running on Xp with SP2
When I hit 'render' in the plugin the cameras work fine, the problem is when i hit 'export obj/mtl'. when i import into octane the camera that i had selected prior to export does not register in the imported model.
I suppose the simple question is, does the camera setup also get exported when the obj file is created?
Still using the demo as I'm in the process of purchasing the parts to make up my new computer. Figured I'd just wait the extra few days before loading up the commercial version onto the new machine. Still learning the idiosyncracies of Octane so I figured it's no big deal to stay on the demo.
Regards,
mathurin
Octane Demo version - 1.022 Beta 2.2
Plugin version - 1.022f
3DS Max Design 2011 running on Xp with SP2
When I hit 'render' in the plugin the cameras work fine, the problem is when i hit 'export obj/mtl'. when i import into octane the camera that i had selected prior to export does not register in the imported model.
I suppose the simple question is, does the camera setup also get exported when the obj file is created?
Still using the demo as I'm in the process of purchasing the parts to make up my new computer. Figured I'd just wait the extra few days before loading up the commercial version onto the new machine. Still learning the idiosyncracies of Octane so I figured it's no big deal to stay on the demo.
Regards,
mathurin
Regards,
Mathurin
W7 Pro 64bit | i7 950 @ 3.07GHz | Vertex II 60Gb SSD | 2 x MSI GTX460 Cyclone 1gb | 6gb OCZ Platinum 1333 DDR3 | Max Design 2013 | Octane 1.11 |
Mathurin
W7 Pro 64bit | i7 950 @ 3.07GHz | Vertex II 60Gb SSD | 2 x MSI GTX460 Cyclone 1gb | 6gb OCZ Platinum 1333 DDR3 | Max Design 2013 | Octane 1.11 |
well, export obj/mtl does just what it says.
The render button exports everything including camera and sun position/rotation.
I don't know if the demo supports every option yet, to be on the safe side, you should use the latest commercial version.
The render button exports everything including camera and sun position/rotation.
I don't know if the demo supports every option yet, to be on the safe side, you should use the latest commercial version.
Hello
Thanks KilaD,
Figured as much but I thoguht I'd ask the question anyway. As stated in previous response, I'm putting together a new machine. That and with the imminent release of 2.3, I figured I'd just wait the extra few days before using the comm version.
Thanks again.
Figured as much but I thoguht I'd ask the question anyway. As stated in previous response, I'm putting together a new machine. That and with the imminent release of 2.3, I figured I'd just wait the extra few days before using the comm version.
Thanks again.
Regards,
Mathurin
W7 Pro 64bit | i7 950 @ 3.07GHz | Vertex II 60Gb SSD | 2 x MSI GTX460 Cyclone 1gb | 6gb OCZ Platinum 1333 DDR3 | Max Design 2013 | Octane 1.11 |
Mathurin
W7 Pro 64bit | i7 950 @ 3.07GHz | Vertex II 60Gb SSD | 2 x MSI GTX460 Cyclone 1gb | 6gb OCZ Platinum 1333 DDR3 | Max Design 2013 | Octane 1.11 |
You're welcome 

Hello
- crazyhorse666
- Posts: 46
- Joined: Sat Jul 10, 2010 8:49 am
using maxtooctane octane freezes on export every time ..
??what to do ??
??what to do ??
portable clevo 900f/i7920/6gb/nvidiagtx280M/win7 beta 1.022b
Did you remember to collapse the modifier stack for your objects?
Gigabyte GTX460 1GB @ 715MHz | Q9550 @ 2.83GHz | 4GB DDR2 | WinXP 32-bit