this post will be extended to cover known problems...
- crash on loading a scene, that was saved with octane contents already
loading stuff into daz studio and to build up the octane data is one of the more critical parts currently, since it depends on timing related code that might give varying results depending on machine speed and scene complexity. if you experience such a crash, just trying to load the scene again might help.
the plugin creates backups of its own data on every save, so even if everything fails, there is a good chance to recover from crashing scenes in updated plugin vesions. if you happen to see such a thing, please provide - if possible - a crash dump that usually can be saved with the bug reporting tool of daz studio. please do not send that to daz 3d, as they won't have a clue what to do with it. the crash report contains the log file and a stack dump, but no scene content; so, if possible, please also attach the scene file that lead to a crash.
currently fastest way to provide those infos is sending me a pm here. - immediate crash if deleting a V4 figure which uses "point at" onto a camera.
this is imo caused due to a bug in daz studio (as of 4.5.1.56) - a workaround should be possible and will be provided in one of the next updates. currently, if you have such a scene already you plan to use with octane, it is recommended to load it first having the plugin deactivated, toggle the "point at" to "off" and re-save it, than you can turn on the plugin again and should have no problem if you try to delete that figure.