Garibaldi Hair in OR for DS

DAZ Studio Integrated Plugin (Integrated Plugin maintained by OTOY)

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orion_uk
Licensed Customer
Posts: 713
Joined: Tue Oct 25, 2011 2:56 pm

Anyone know how to get Garibaldi hair to show up in Octane render viewport/output window?

I can edit the materials in the Octane plugin but the hair just simply is not there when rendering the image, even tho Ds renderer renders it fine! Is Garibaldi supported with this plugin?

Thanks :)
http://www.Neil-Isted.com
Intel i7 870/2.93 GHz
RAM 16GB
1x Titan (6GB)
2x GTX 660Ti 2GB
Win10 Pro 64-bit
Carrara 8.5 Pro
Carrara - OR4C
OctaneRender™ for Blender
Ds pro
OR Standalone V4
Poser Plugin
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larsmidnatt
Licensed Customer
Posts: 499
Joined: Tue Sep 25, 2012 12:28 pm

You need to export the GH as an OBJ and then import back into daz studio. Same for LAMH.

Octane needs a physical object to render, and Renderman curves are not this.
Win10 x64
i9 10900k 64GB
2080S 8GB
DS 4.15 OcDS Prime ^_^
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orion_uk
Licensed Customer
Posts: 713
Joined: Tue Oct 25, 2011 2:56 pm

larsmidnatt wrote:You need to export the GH as an OBJ and then import back into daz studio. Same for LAMH.

Octane needs a physical object to render, and Renderman curves are not this.
Many thanks larsmidnatt, am on overload with all this new stuff to play with :P

Only got the hair plugins a little while ago (Both LAMH & GB) and now have Octane for Daz... Merry Christmas!! :lol:
http://www.Neil-Isted.com
Intel i7 870/2.93 GHz
RAM 16GB
1x Titan (6GB)
2x GTX 660Ti 2GB
Win10 Pro 64-bit
Carrara 8.5 Pro
Carrara - OR4C
OctaneRender™ for Blender
Ds pro
OR Standalone V4
Poser Plugin
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