Clouds

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César
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Hello,

I am experimenting some clouds using the specular material on some complex models :
nuage 5.jpg
nuage 4.jpg
nuage 3 .jpg

Without material :
nuage 3 b.jpg
lassinger
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Cool!
.
.
.
http://www.larsnaglerworks.com
http://www.behance.net/LarsNagler
http://cargocollective.com/larsnaglerworks

Mac Pro 5.1 :: 3,33 GHz 6-Core Intel Xeon :: Mac Pro Nvidia GTX680 4 Gig :: 32GB :: C4D 13 Studio :: Octane Renderer
OP-1
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bepeg4d
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wow, very interesting results and very brilliant use of yours voxel plugin ;)
which kernel are you using?
ciao beppe
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César
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Thanks, it's indeed better to have the voxels without smoothing to get the cloud border less linear.

I use the pathtracing with the maxdepth at 30. But we get almot the same result with directlighting and the specular depth at 100.
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Refracty
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Great R&D
Is this proc3Durale in action ?
Great Scripts.
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César
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Yes, this is Proc3Durale, with some deformators to made the voxels a little less « minecraft ».

An other one with a big cloud transparency behing :
Attachments
nuages 5.jpg
nuages 5 b.jpg
RayTracey
OctaneRender Team
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Very nice Cesar. Great timing to coincide with Octane cloud edition btw.
3rdeye
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Clouds look really cool !!
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Interfaces
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Joined: Mon Jun 27, 2011 9:41 am
Location: FRANCE

ARTLANTIS in the software there is a menu you can select CLOUD, adjust, combine several types of clouds, it is convenient, the clouds really bring the image.

Could be inspired to octane.

THANKS
Attachments
CLOUDS.jpg
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