Metalic caustics

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ciboulot
Licensed Customer
Posts: 131
Joined: Mon Feb 18, 2013 12:03 pm
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Hello guys,

I have a kind of a thechnical question.

I wish to make a film using much metalic caustics. see examples below wich are artistic setups from Julio Leparc, an argentinian artist:
Julio_LEparc_01
Julio_LEparc_01
LeParc-cylindre-vitry.jpg
All is done with a light and a metalic band

I'm currently trying to realize this with an octane light and some glossy materials, adn guess what?
I didn't do anything acceptable so far. I'm so far from getting what I want, that I think, I'm doing something wrong.
Pathtrace, pmc, whatever material used, nothing is convincing.

Would you guys have an hint or anything that might lead me on the right way.

Thanks a lot
Laptop HP 8760w, I7, 16Go ram, Quadro fx3000m, Maya 2014, Octane 1.20a. Vimeo: http://vimeo.com/ciboulot/albums
jmfowler
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Joined: Wed Mar 24, 2010 8:27 am
Location: Auckland, New Zealand.
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you must use PMC for something like this, make sure your light bounce level is up - say around 12-16.
start by not having any environment light - it will be easier to see you light and the bounces - and I would start with the 2nd image circular wheel to get started - might be easier.

it would help greatly to see what you have rendered to make suggestions.
Maya 2013 / W7 64bit / Intel i7 980 / 24GB / Gigabyte gtx 580 3GB + 2*EVGA gtx 680 4gb / MB Gigabyte X58A-UD3R / NZXT Phantom - white/black case
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bepeg4d
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Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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and play with the caustic blur parameter in the kernel settings for a more or less sharp effect ;)
please share your results, it would be very interesting ;)
ciao beppe
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