Italian design (Personal project). Final images.

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JulioCayetano
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Joined: Sun Feb 19, 2012 7:36 pm

Hi,

I´ve spent a few free days working in this personal project. It´s some kind of research project about creating a highly detailed and realistic interior, specially focused on clothes modelling. So I decided to create a modern and a bit "vintage" bedroom. Almost everything you can see in the scene is modelled by me, except for the books (from an online shop), and a few little decorations that are freebies from other artists (for example, newsletter is from Thi Lima). Illumination consist in various area lights (cold and warm) and a blackbody emitter inside the "coupé" lamp.
All clothes are modelled in Marvellous designer, carpets are made with multiscatter plugin for Max, and everything else is poly modelling (+turbosmooth) in 3Dmax. Illumination, shaders and rendering in Octane for Max 1.10. using PMC kernel with 6 bounces (around 8000 px/sample). Very little postwork in PS.

Thank you very much for watching, any comments will be welcome!

Cheers,

Julio
Attachments
ARQ_ItalianDesign_1_web.jpg
ARQ_ItalianDesign_2_web.jpg
ARQ_ItalianDesign_3_web.jpg
MoBo: Gigabyte X58A-UD3R // CPU: i7-930 // RAM: Kingston 12gb DDR3 // Display GPU: GTX 480 1,5gb + Rendering only GPU: Gigabyte GTX 670 4gb.
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glimpse
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Great photography skills =p

cheers
manalokos
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They look like photos! I would only reduce the chromatic aberration as it looks like the picture was taken with a plastic lens...
tomas_p
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Location: Slovakia

Superb
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igen
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:shock: amazing work ....... perfect image
rendercamp
virtual photography & 3d animation

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JulioCayetano
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Joined: Sun Feb 19, 2012 7:36 pm

Thank you all for your kind words... as always ;)

manalokos: Thank you for your tip. I tried to be very subtle with that post-effect in PS, aswell as with the analog film grain, just for getting some kind of analog mood.
MoBo: Gigabyte X58A-UD3R // CPU: i7-930 // RAM: Kingston 12gb DDR3 // Display GPU: GTX 480 1,5gb + Rendering only GPU: Gigabyte GTX 670 4gb.
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FractalBuddha
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wow , very realistic :)
Imagine reality

2 x GTX 560 | i7 | windows 7
SheepFactory
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Amazing render Julio.

I am curious how you made that carpet render with octane? Isn't multi scatter a mental ray/vray plugin?
http://www.alimation.ca

Win 7 64 bit
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JulioCayetano
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Joined: Sun Feb 19, 2012 7:36 pm

Thank you.

Multiscatter is a 3dsmax plugin, so you can scatter your geometry as you like. In my case I modelled a few hair stripes with polygons and arranged them in two groups of around 30 of them. Then attached everything and converted to octane proxy. Then the two groups are ready to be scattered with multiscatter.
I hope this info will be helpful for you.

Cheers
MoBo: Gigabyte X58A-UD3R // CPU: i7-930 // RAM: Kingston 12gb DDR3 // Display GPU: GTX 480 1,5gb + Rendering only GPU: Gigabyte GTX 670 4gb.
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