Feature request: animation render times

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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realTimer
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Hi :)

I noticed that there's no way to tell how much time is spent rendering an animation. Would it be possible to add some feedback in the Animation Progress field once rendering is complete? It would be very useful to have render times available for both the entire animation and per frame.

Thanks!
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kilaD
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well if anybody else thinks it's a good idea i don't see the problem..
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Carl S.
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It is a necessity for me.
kilaD
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could it be....are you..Carl Sagan?
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face
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We will you see the rendertime, ala frame 1/25, frame 2/25?
Or will you see 4h 45min 23sec left?
The second one isn´t so simple.

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kilaD
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The question was to see final rendertimes, i guess after each frame, and total time at animation end.
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face
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The result of the calculation would be very unexact the first frames.
And the time would change every frame.
But the idea is nice and i have a solution to calculate that ;)
When you like, i can tell you more...

face
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kilaD
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Theres not much calculation needed: timestamp-timestamp=time used
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face
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Frame1, one mesh, frame2 three meshes, frame3 two meshes, frame 4 eight meshes...
Or frame1 wide zoom, frame2 close zoom.
For every frame you will have an other time.
timestamp - timestamd doesn´t work with that.

face
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kilaD
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Yes it does. Remember we are not calculating a estimation here. It's frametimes AFTER finished rendered frames.
Exporting and loading will be a part of that time though, but that's fine.

On the per frame loop START set timestamp, on the per frame loop END set a new timestamp.
END-START=TIME

In the end add all times to get total time.

Ofcourse it works.. :)


if i am missing something here let me know Face.
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