Hello,
Sometimes i'm looking for wet skin style, currently the one way i've found is playing with the specularity but it's clearly not the better result.
Someone know how to "fake" the wet style on a character (i use V4) or any objects ?
Thank you.
Wet skin
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It would be worth checking the gallery - I'm sure someone has done a "wet" material at some point to give an idea how it could be done. Also, check the LiveDB just in case there is already a material in there. If you want wet without the drops, it would be a specular setting, mixing specular color, roughness and bump amount. If you want the drops too you would need some sort of "drop" texturemap.
Paul
Paul
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- icelaglace
- Posts: 168
- Joined: Thu Jul 05, 2012 11:59 am
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Use a wet map on the roughness node. Normally it should do it, that's how I do sweat & tears.
http://icelaglace.com
- ThetaGraphics
- Posts: 74
- Joined: Sun Feb 03, 2013 11:10 pm
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This is what I got by using a marble node on the roughness. An actual texture map would probably be more effective in controlling where the wet spots appear. And I'm pretty sure I would get weird results if I tried to animate these. lol (sorry about the large image)
The second image has the transform/x-scale of the marble node higher than the rest to make it look more like drops.

The second image has the transform/x-scale of the marble node higher than the rest to make it look more like drops.


OctaneRender - DAZ Plugin
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Oh wow - they are fantastic!
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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Pls read before submitting a support question
- teecee2107
- Posts: 210
- Joined: Thu Oct 28, 2010 6:45 pm
- Location: Liège - Belgium
Excellent, thank you ThetaGraphics !
Core 2 Quad Q9400 | 8Gb | Zotac 580 GTX 3 Gb | Windows 7 64bits | Octane 1.11 | Nvidia Driver 310.70
I hate to trouble you ThetaGraphics... but could you show a screen shot of the skin setup on that image? I have been doing lots of experimenting and not getting similar results... possibly my light setup. Help would be appreciated!
-Gaz
-Gaz
Win 8.1 X64 / 6x780GTX / AMD FX-8320 / 32GB RAM