Octane with Blender Compositor

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
Post Reply
kavorka
Licensed Customer
Posts: 1351
Joined: Sat Feb 04, 2012 6:40 am

Does anyone know if it is possible to run the Octane rendered image through the compositor before Blender saves it?

I am doing an animation and can't do this in Photoshop for every frame
Intel quad core i5 @ 4.0 ghz | 8 gigs of Ram | Geforce GTX 470 - 1.25 gigs of Ram
User avatar
grimm
Licensed Customer
Posts: 1332
Joined: Wed Jan 27, 2010 8:11 pm
Location: Spokane, Washington, USA

I don't think that will work, at least that is not how I remember the work flow when I did some compositing a while ago. Until the plugin is ready Octane will save the image before Blender can get a hold of it. Then you will have to load the image or animation into Blender's compositor to do more work on it.
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
kavorka
Licensed Customer
Posts: 1351
Joined: Sat Feb 04, 2012 6:40 am

It seems like blender grabes the render after every frame. I had it in there, even got it in the compositor, set it up like I would a normal Blender render, thinking it would grab the render, composite and save. But it didn't.
Maybe this is a possible addition for the plugin?
Intel quad core i5 @ 4.0 ghz | 8 gigs of Ram | Geforce GTX 470 - 1.25 gigs of Ram
User avatar
grimm
Licensed Customer
Posts: 1332
Joined: Wed Jan 27, 2010 8:11 pm
Location: Spokane, Washington, USA

I would hope so. :) I'm not a Blender master by any stretch of the imagination. Maybe the export scripts can be fixed for this as well?

Jason
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
User avatar
aLeXXtoR
Licensed Customer
Posts: 294
Joined: Sat Oct 29, 2011 5:38 pm
Location: Russia, St. Ptetersburg
Contact:

I don't see any big problems with running compositing process after the rendering — just use rendered sequence as an input in your compositing node scheme.

Anyway I think that we just have to wait a bit for the official integration — it seems to be much more flexible. ;)
Win 10 Pro 64bit | GeForce RTX 2070 SUPER 8Gb | AMD Ryzen 7 3700X | 32GB RAM
WebSite
Showreel
kavorka
Licensed Customer
Posts: 1351
Joined: Sat Feb 04, 2012 6:40 am

aLeXXtoR wrote:I don't see any big problems with running compositing process after the rendering — just use rendered sequence as an input in your compositing node scheme.

Anyway I think that we just have to wait a bit for the official integration — it seems to be much more flexible. ;)

I tried using the rendered sequence, couldnt get it to work, maybe I'll have to look up a tut.
And ya, I am eagerly awaiting the integrated plugin, but, honestly, I wouldnt be surprised if it was 6 months till open beta.
Intel quad core i5 @ 4.0 ghz | 8 gigs of Ram | Geforce GTX 470 - 1.25 gigs of Ram
User avatar
aLeXXtoR
Licensed Customer
Posts: 294
Joined: Sat Oct 29, 2011 5:38 pm
Location: Russia, St. Ptetersburg
Contact:

kavorka wrote:couldnt get it to work
Wat was the exact problem?
Win 10 Pro 64bit | GeForce RTX 2070 SUPER 8Gb | AMD Ryzen 7 3700X | 32GB RAM
WebSite
Showreel
Post Reply

Return to “Blender”