I`m having a problem with my diamond render of dispersion. I have made two different renders, One with Octane and One with Vray render, The same model is also used but I get VERY different dispersion results. I understand the renders can`t be 100% equal, but this is too much different in the renders.
Octane settings:
PathTracing, Max Depth 50.
Diamond scale in 3D Studio Max: 1,5mm x 1,5mm x 0,7 mm
Does anyone know why there is so much different? The octane render does not look real, Its too much dispersions (I have tried to change the coeffient, but I still not even similar to Vray render)
Can it have something with the Scale? How does Octane uses the scale units? I created a box with 1,5mm in 3D Studio Max and it fit the diamond, Is the right then? or does Octane use any other scale setup??!
Thanks, for anyone that could help me out.
