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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- paoloverona
- Posts: 435
- Joined: Thu Mar 29, 2012 8:40 pm
reeeeeeally a nice image Paquito, congratulations
seems that AO hasn't got secrets for you....the most part of my tests are awful!

seems that AO hasn't got secrets for you....the most part of my tests are awful!

intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58
- paoloverona
- Posts: 435
- Joined: Thu Mar 29, 2012 8:40 pm
Thanks to you Paquito,
I won't miss the opportunity to ask you many questions about AO mode
First I must try to follow your suggestions in the topic: http://render.otoy.com/forum/viewtopic.php?f=51&t=26319
Can you post your render before the Photoshop's adjustments?
P.S. I saw only now that I forgot to answer to your question about the threshold levels
I added two images: the first one explains where the threshold regulation can be reached; the second shows the effects of its regulation
- totally black screen with some white parts if the slider is shifted to the right....it shows/brings out all the white/brighter areas in the scene
- the opposite if the slider is moved to the left....it shows/brings out all the black/darker areas in the scene.
once applied this effect to the copy of the original render you can blur it for reaching the bloom effect desired, for straighten the effect It's better to
duplicate the layer and blend it in linear dodge
Cheers, Paolo
I won't miss the opportunity to ask you many questions about AO mode

First I must try to follow your suggestions in the topic: http://render.otoy.com/forum/viewtopic.php?f=51&t=26319
Can you post your render before the Photoshop's adjustments?
P.S. I saw only now that I forgot to answer to your question about the threshold levels

I added two images: the first one explains where the threshold regulation can be reached; the second shows the effects of its regulation
- totally black screen with some white parts if the slider is shifted to the right....it shows/brings out all the white/brighter areas in the scene
- the opposite if the slider is moved to the left....it shows/brings out all the black/darker areas in the scene.
once applied this effect to the copy of the original render you can blur it for reaching the bloom effect desired, for straighten the effect It's better to
duplicate the layer and blend it in linear dodge
Cheers, Paolo
intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58
- paoloverona
- Posts: 435
- Joined: Thu Mar 29, 2012 8:40 pm
yes Paquito, I saw them and I asked you if you used the threshold level 

intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58
- paoloverona
- Posts: 435
- Joined: Thu Mar 29, 2012 8:40 pm
didn't read that
well, now I know another method

well, now I know another method

intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58