Ink mural

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PAQUITO
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Posts: 463
Joined: Wed Nov 21, 2012 4:50 pm
Location: Spain
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This is a visualization of a mural design from a friend. AO with a bit of photoshop. 500 samples.
Attachments
mural.jpg
AMD FX8350 8 cores. 16GBs RAM
GTX690
Win8 64.
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merid888

nice image, i like floor
paoloverona
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Posts: 435
Joined: Thu Mar 29, 2012 8:40 pm

reeeeeeally a nice image Paquito, congratulations :)

seems that AO hasn't got secrets for you....the most part of my tests are awful! :mrgreen:
intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58
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PAQUITO
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Posts: 463
Joined: Wed Nov 21, 2012 4:50 pm
Location: Spain
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Thanks for the compliments guys. Paolo, i will be glad to help with the AO style if you have problems with it.
AMD FX8350 8 cores. 16GBs RAM
GTX690
Win8 64.
Image
paoloverona
Licensed Customer
Posts: 435
Joined: Thu Mar 29, 2012 8:40 pm

Thanks to you Paquito,
I won't miss the opportunity to ask you many questions about AO mode ;)
First I must try to follow your suggestions in the topic: http://render.otoy.com/forum/viewtopic.php?f=51&t=26319

Can you post your render before the Photoshop's adjustments?

P.S. I saw only now that I forgot to answer to your question about the threshold levels :mrgreen:
I added two images: the first one explains where the threshold regulation can be reached; the second shows the effects of its regulation
- totally black screen with some white parts if the slider is shifted to the right....it shows/brings out all the white/brighter areas in the scene
- the opposite if the slider is moved to the left....it shows/brings out all the black/darker areas in the scene.
once applied this effect to the copy of the original render you can blur it for reaching the bloom effect desired, for straighten the effect It's better to
duplicate the layer and blend it in linear dodge

Cheers, Paolo
Attachments
soglia1.jpg
soglia.jpg
intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58
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PAQUITO
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Posts: 463
Joined: Wed Nov 21, 2012 4:50 pm
Location: Spain
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Paolo, in that thread you linked are the before/after shots (last two images in the tutorial)
AMD FX8350 8 cores. 16GBs RAM
GTX690
Win8 64.
Image
paoloverona
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Posts: 435
Joined: Thu Mar 29, 2012 8:40 pm

yes Paquito, I saw them and I asked you if you used the threshold level :D
intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58
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PAQUITO
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Posts: 463
Joined: Wed Nov 21, 2012 4:50 pm
Location: Spain
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I answered in that thread, if i remember well. I use the select color range method.
AMD FX8350 8 cores. 16GBs RAM
GTX690
Win8 64.
Image
paoloverona
Licensed Customer
Posts: 435
Joined: Thu Mar 29, 2012 8:40 pm

didn't read that :?
well, now I know another method :lol:
intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58
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