3D fashion Render "Florence Collection"

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ardian_ian
Licensed Customer
Posts: 70
Joined: Fri Aug 05, 2011 1:45 am

Hi guys just post small project of fashion 3D
"Florence Collection"
Curly Dress
Made with MD2+Octane Pathtracing
curly dress High res.jpg
test2 B.png
Hanging Dress
Made with Poser+MD2+Octane Pathtracing
hanging dress High res.jpg
hanging dress model 2.png
Enjoy :)
Win 7 ultimate 64 | Geforce GTX570 + Geforce GTX570 | i7 2600K @4.8GHz | 8GB
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glimpse
Licensed Customer
Posts: 3740
Joined: Wed Jan 26, 2011 2:17 pm
Contact:

love the output!

maybe characters mat could be improved, but overall really nine!

actually thought about this idea quite a while ago =) and i'd like to ask a question if You mind.
if You want to export custom posed & dressed character from Poser, how much that geometry weights?
with idea to use those characters in archviz scenes - long time I want to try this..
paoloverona
Licensed Customer
Posts: 435
Joined: Thu Mar 29, 2012 8:40 pm

congratulation ardian_ian, really an impressive job! :shock:
intel i7 3820 3.6GHz, 16Gb 1600Hz, windows 7 professional 64bit, gtx 580 3Gb x2, Octane 3dsMax 2.58
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face_off
Octane Plugin Developer
Posts: 15711
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Fantastic renders. The poses, hair, etc are very natural. If she is a Poser model, I've found the need to sometimes reduce the rayepsilon to 0.00001 in order to get the eyewhites right - and maybe some SSS in the eyewhites too?
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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igen
Licensed Customer
Posts: 95
Joined: Mon Feb 20, 2012 3:03 pm
Location: bali
Contact:

image 1 kok rada teyeng ya posenya ...... camera angle not right look like she will fall off

aniway nice pic from my neighborhood :mrgreen:
rendercamp
virtual photography & 3d animation

asus maximus extreme VI :: i7 3770k :: 16 Gb Ram :: 4 GTX 690 4 Gb :: win7 64 bit
ardian_ian
Licensed Customer
Posts: 70
Joined: Fri Aug 05, 2011 1:45 am

glimpse wrote:love the output!

maybe characters mat could be improved, but overall really nine!

actually thought about this idea quite a while ago =) and i'd like to ask a question if You mind.
if You want to export custom posed & dressed character from Poser, how much that geometry weights?
with idea to use those characters in archviz scenes - long time I want to try this..
thanks mate..!!, not much polygon i guess, the clothing done in MD2 mate and we could select how much the polygon count.
paoloverona wrote:congratulation ardian_ian, really an impressive job! :shock:
face_off wrote:Fantastic renders. The poses, hair, etc are very natural. If she is a Poser model, I've found the need to sometimes reduce the rayepsilon to 0.00001 in order to get the eyewhites right - and maybe some SSS in the eyewhites too?
thanks guys :) and thanks for the info, that's really helpful !!!
igen wrote:image 1 kok rada teyeng ya posenya ...... camera angle not right look like she will fall off

aniway nice pic from my neighborhood :mrgreen:
ahahahhaa iya gen pas motho gwa mau jatoh.., thanks man!!!
Win 7 ultimate 64 | Geforce GTX570 + Geforce GTX570 | i7 2600K @4.8GHz | 8GB
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