motion blur
Forum rules
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
- thiagobulhoes
- Posts: 77
- Joined: Wed Jun 02, 2010 8:10 pm
- Location: Brasil
- Contact:
How to control motion blur, is there any control for shutter speed??
Nope, but as far as I understand you can apply it in post production if you render motion vector layer from your 3d app and apply it with fusion/aftereffects etc.
Actually I'm also curious about this topic.
Is motion blur planned for Octane?
Anybody got motion blur for Octane renders with blender?
Actually I'm also curious about this topic.
Is motion blur planned for Octane?
Anybody got motion blur for Octane renders with blender?
http://www.visnevskis.com
Vista64/Ubuntu, GTX470/580
Vista64/Ubuntu, GTX470/580
- thiagobulhoes
- Posts: 77
- Joined: Wed Jun 02, 2010 8:10 pm
- Location: Brasil
- Contact:
Thanks, I can aplly motion blur in Blender, but i cant cotrol it.... the default settings is too strong.
I didnt test yet if blender internal render matches with octane render.
I didnt test yet if blender internal render matches with octane render.
Hi,
currently octane only has camera motion blur, and it just interpolates the current to next frame, which is adequate for rendering animations/walkthoughs etc...
we're working on object motion blur once the instancing is implemented in the future beta3.
Radiance
currently octane only has camera motion blur, and it just interpolates the current to next frame, which is adequate for rendering animations/walkthoughs etc...
we're working on object motion blur once the instancing is implemented in the future beta3.
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
- thiagobulhoes
- Posts: 77
- Joined: Wed Jun 02, 2010 8:10 pm
- Location: Brasil
- Contact:
Ok,
I test the render size ande octane render matches blender internal render size, so I can mix the octane render with blender internal nodes...
I test the render size ande octane render matches blender internal render size, so I can mix the octane render with blender internal nodes...