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gabrielefx
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working in progress for a new furnitures brochure
Attachments
office_test05.jpg
office_test04.jpg
office_test03.jpg
office_test02.jpg
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
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PAQUITO
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Looking really good. One little thing that catches my eye is an excessive "isometric" feeling in the 1st and 4th shots. I should try to open more the fov in the camera. That would make the vanishing lines more agressive and will give some extra punch to the image.
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glimpse
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PAQUITO wrote:Looking really good. One little thing that catches my eye is an excessive "isometric" feeling in the 1st and 4th shots. I should try to open more the fov in the camera. That would make the vanishing lines more agressive and will give some extra punch to the image.
Well, not everyOne likes the extreme angle, it's probably more of a taste isue =) it seems that quite a lot product photography is actually cought with 50-80mm standarts. In rare ocasion..for interiors photographers might step towards wider angles ~28mm. The reason here is quite simpe..50mm represents most natural distortion compared to human eye.
sdwhitton
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not quite true maybe - we have a lot of peripheral vision, stereo too - think that 50mm lens thingy comes from Henri Cartier Bresson asking Leica for a 'normal' and "democratic' lens, on a 35mm camera

a lot of photographers I know use 24mm lens for interiors.. and shift it left and right as well as up and down

images are nice, but wouldn't the concrete panels be larger?
workstation well past its sell-by-date, Vista 64 bit (!) with a pitiful amount of RAM, re-invigorated with a GX 590

3ds Max Design 2011 (have 2013 but can't be bothered to re-do all the UI), CS5, and that free z-brush program, whatever it's called
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