New beta 2.2b ubuntu build test release [obsolete]

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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Hi all,

We've set up a new linux build environment using ubuntu for our releases.
Here is a release of version 2.2b built on the new build environment, we'd appreciate if linux users can let us know if it works ok or not.

http://www.refractivesoftware.com/custo ... ubuntu.tgz (29MB)

We'd be interested to know if this release works on all customers' linux platforms, if it does we will be using this build environment for all our future releases.
The linking etc is identical so all rules w/r to installation and dependencies stay the same as with previous linux releases.

If you have a problem, please try to be as descriptive as possible and give us enough information,
including your OS / distro name/version and a possible screenshot or terminal output/error.

Thanks for your time and help,
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
livuxman
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Location: Valencia

I am using it right now in the render of my animation and it seems that there is no difference.
No problem.
LiVux 64bit | Geforce GTX260 Core 216 and GTX470 | i7 860 | 8Gb | Drivers 275.09.07 | Cuda 4.0.17
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pckmark
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Joined: Sat Nov 07, 2009 11:50 am

Works like a charm :) Since i recently reinstalled crunchbang linux, i had to get a few packages, think it was libglew and libcuda.

Running fine here on Debian Squeeze with the latest nvidia dev drivers, and the 3.1 cuda toolkit.

Looks like you have made an amazing job once again. Will be interesting to hear how it works on gentoo, mandriva, suse, fedora etc.

Best Wishes,
Mark
Sidux X86_64 - 450 GTS "golden sample" - 4 GB Ram - Intel Core 2 Quad 2.33 GhZ - 1 TB Sata drive
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Nostromo
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cool to know it's running fine. Indeed, on our test machine it ran fine with the latest drivers and cuda 3.01 but we didn't want people to run for that and break their system :)
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Thanks guys, we're still interested in hearing from other linux users on other platforms if everything is ok.
So if you have a bit of time and you're a linux user, give this one a spin ;)

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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grimm
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Location: Spokane, Washington, USA

Hi Radiance,

I just tried this version out on Fedora 12 and it appears to be working fine. I didn't do an in-depth test, just loaded the benchmark test and poked around a bit.
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
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radiance
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Joined: Wed Oct 21, 2009 2:33 pm

thanks ;)

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
mib2berlin
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Location: Germany

Same here at opensuse 11.2, looks all ok for me, seams it load scenes a little faster than regular build.
But i don't measure it exactly.

Cheers mib
Opensuse Leap 42.3/64 i5-3570K 16 GB
GTX 760 4 GB Driver: 430.31
Octane 3.08 Blender Octane
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

mib2berlin wrote:Same here at opensuse 11.2, looks all ok for me, seams it load scenes a little faster than regular build.
But i don't measure it exactly.

Cheers mib
could you try to measure it ?
maybe with a command line automatically exit, and then you can use the 'time octane <arguments>' to measure it.
i'd be interested in finding out if it is faster or not ;)

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
mib2berlin
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Not a clue about octane command line arguments, but if you could help me with something like
"./octane -x -y -z /test.obj" I'll try on weekend, i am self interested but don't know find out exactly.

I think about ....
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GTX 760 4 GB Driver: 430.31
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