Hi everyone,
We're proud to announce the availability of our latest demo for OctaneRender v1.0 Release Candidate 3
New users can now evaluate the newly added features since the last demo, such as
- support for Kepler GPUs (GTX 6xx)
- instancing
- real-time movable geometry
- a greatly enhanced BRDF model for glossy materials, which significantly improves convergence speed
- fall-off node
- caustic blur
Download here
OctaneRender standalone demo v1.0 RC3 (available for Windows, Mac and Linux)
User manual
Demo test scenes
Instancing test scene 1: sierpinski
Instancing test scene 2: scatter
The commercial version of Octane v1.0 RC3 is available for licensed customers in the Release Candidate Testing Forum
There is also a OctaneRender for 3dsMax demo available
Yours,
The OctaneRender® Team.
OctaneRender™ Standalone v1.0 RC3 Demo available
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Last edited by RayTracey on Thu Nov 15, 2012 8:35 pm, edited 2 times in total.
So the final release of Version 1 is near 

- Elvissuperstar007
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happenedRefracty wrote:So the final release of Version 1 is near
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Yes, we're at the end of the beta phase.Refracty wrote:So the final release of Version 1 is near
Shadow material will not be ready for v1.0JuM wrote:dont release before you prepare matte shadow material please!!:)
Since we are in the RC state there probably will be no new features in V1.0 final compared to RC3.
Onlysome tweaks and touch ups to eliminate bugs and make it smooth.
But I am sure good stuff like shadow catcher matte will follow soon.
Onlysome tweaks and touch ups to eliminate bugs and make it smooth.
But I am sure good stuff like shadow catcher matte will follow soon.