Weird artifacts in syrface (RC2)

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treddie
Licensed Customer
Posts: 739
Joined: Fri Mar 23, 2012 5:44 am

Has anyone seen these weird noise artifacts before in RC2? The seamless background in the studio setup is a simple diffuse surface.
Studio rendering.jpg
Win7 | Geforce TitanX w/ 12Gb | Geforce GTX-560 w/ 2Gb | 6-Core 3.5GHz | 32Gb | Cinema4D w RipTide Importer and OctaneExporter Plugs.
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FooZe
OctaneRender Team
Posts: 1335
Joined: Tue May 15, 2012 9:00 pm

Hi treddie,

Have you checked the scale of the geometry and also it's distance from the origin?

Thanks
Chris.
treddie
Licensed Customer
Posts: 739
Joined: Fri Mar 23, 2012 5:44 am

Damn! I fell for it again. I thought I had C4D set to meters as default. The seamless floor is 100m x 100m. So I re-xported, and all looks fine now.

Thanks, Chris!
Win7 | Geforce TitanX w/ 12Gb | Geforce GTX-560 w/ 2Gb | 6-Core 3.5GHz | 32Gb | Cinema4D w RipTide Importer and OctaneExporter Plugs.
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