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Autodesk Maya (Plugin developed by JimStar)

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Q-Games
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Hi, I have another nice crash for you to look into. Please check the attachment!

Also, I would like to ask why if I touch any of the Octane Imager option (with the exception of the Camera Response preset) the render restarts. :|
In the Standalone version, changing those settings don't effect the render. It's quite annoying, especially when you wait 30 minutes for a render to complete and then if you want to add Vignette or change a bit the Gamma, the render restarts... :cry:
Attachments
crash.zip
(84.36 KiB) Downloaded 237 times
Intel Core i7-2600 CPU @ 3.40GHz | RAM 16GB DDR3 | GeForce GTX 480 Core 405 MHz | Win7 64bit Jap
jmfowler
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Q-Games wrote:Hi, I have another nice crash for you to look into. Please check the attachment!

Also, I would like to ask why if I touch any of the Octane Imager option (with the exception of the Camera Response preset) the render restarts. :|
In the Standalone version, changing those settings don't effect the render. It's quite annoying, especially when you wait 30 minutes for a render to complete and then if you want to add Vignette or change a bit the Gamma, the render restarts... :cry:
what render version is the re-render effect happening?
Maya 2013 / W7 64bit / Intel i7 980 / 24GB / Gigabyte gtx 580 3GB + 2*EVGA gtx 680 4gb / MB Gigabyte X58A-UD3R / NZXT Phantom - white/black case
Maya 2013/W7 64bit/Intel i7 3820/16GB/ MB Gigabyte GA-X79-UD3 /4*EVGA gtx 680 4gb/SSD 6Gb.s /CM HAF X case
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Q-Games
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Path Tracing
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jmfowler
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i mean what version IE 303c?
Maya 2013 / W7 64bit / Intel i7 980 / 24GB / Gigabyte gtx 580 3GB + 2*EVGA gtx 680 4gb / MB Gigabyte X58A-UD3R / NZXT Phantom - white/black case
Maya 2013/W7 64bit/Intel i7 3820/16GB/ MB Gigabyte GA-X79-UD3 /4*EVGA gtx 680 4gb/SSD 6Gb.s /CM HAF X case
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Q-Games
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Sorry, the version is the last one, 3.03C
Intel Core i7-2600 CPU @ 3.40GHz | RAM 16GB DDR3 | GeForce GTX 480 Core 405 MHz | Win7 64bit Jap
jmfowler
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I cant get your file to crash - renders fine on my setup - maya 2013 64bit octane for maya 3.03c PT, PMC both up to 8000 samples, and moving the camera around while rendering.
Maya 2013 / W7 64bit / Intel i7 980 / 24GB / Gigabyte gtx 580 3GB + 2*EVGA gtx 680 4gb / MB Gigabyte X58A-UD3R / NZXT Phantom - white/black case
Maya 2013/W7 64bit/Intel i7 3820/16GB/ MB Gigabyte GA-X79-UD3 /4*EVGA gtx 680 4gb/SSD 6Gb.s /CM HAF X case
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Q-Games
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What the hell? I tried again the file and now doesn't crash... :shock:
Also the Imager settings now magically works without restarting the render... :|

I have no idea of what happened... :geek:
Intel Core i7-2600 CPU @ 3.40GHz | RAM 16GB DDR3 | GeForce GTX 480 Core 405 MHz | Win7 64bit Jap
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