obj import crashes in 1.022 but not in 1.021

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sjonsjine
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Some obj's can't be imported in 1.022, importing in 1.021 still works.
Only tripled polygons, what can it be?

Sjonsjine
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radiance
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Joined: Wed Oct 21, 2009 2:33 pm

disable the 'use vertex normals if supplied' ?

Radiance
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SurfingAlien
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great! you saved my octane-playing-time for tonight :D
just had the same problem for the first time today, I've tried to remove anything else but still a 150k tris obj continued to crash Octane... 'till you posted this neat trick

thanks Radiance!
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radiance
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Joined: Wed Oct 21, 2009 2:33 pm

SurfingAlien wrote:great! you saved my octane-playing-time for tonight :D
just had the same problem for the first time today, I've tried to remove anything else but still a 150k tris obj continued to crash Octane... 'till you posted this neat trick

thanks Radiance!
you need to make sure you export in a consistent manner to OBJ.
always write triangles, vertex normals (for ALL objects) and UVs.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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