50 min of rendering
GTX 590
water surface - 1M polygons.
No post processing.
Underwater (volumetric caustic)
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- Elvissuperstar007
- Posts: 2506
- Joined: Thu May 20, 2010 8:20 am
- Location: Ukraine/Russia
- Contact:
походу новая функция.. привет ночные интерьеры.. фонарик .. атмосферные эфекты
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Page octane render " В Контакте " http://vkontakte.ru/club17913093
- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
participating media...
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
Need more information!
Very cool Karba!

Very cool Karba!
My english is bad. Sorry D:
Dual Core E6700 3.2Ghz | GTX 580 | 4gb ram | Win7 64 |
Dual Core E6700 3.2Ghz | GTX 580 | 4gb ram | Win7 64 |
I'm working to reproduce your scene for 32 hours. No way
I have try different medium ... different lightnings : nothing / even with caustic blur... : think it's a new feature.

I have try different medium ... different lightnings : nothing / even with caustic blur... : think it's a new feature.
Caustic blur doesn't work with sss in current version. It will work in next release.bicket wrote:I'm working to reproduce your scene for 32 hours. No way![]()
I have try different medium ... different lightnings : nothing / even with caustic blur... : think it's a new feature.
Some small changes. Now it looks more like 3d light rays.
thanks karba for sharing 
can't wait for the next release
ciao beppe

can't wait for the next release

ciao beppe
- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
this will work without participating media?
I need to simulate massive volumetric beams for a light show...
I need to simulate massive volumetric beams for a light show...
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB