Particle flow toolbox 3 rendering unwanted geometry!

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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mykola1985
Licensed Customer
Posts: 197
Joined: Mon Sep 24, 2012 6:04 pm

Hi there,
This is my first post so please be patient if I’m doing something wrong! :oops:
Yesterday I bought Octane and must say, it’s amazing and very powerful rendering engine!
However I found a problem with rendering:
I’m trying to render a scene with glued particles covered by a cloth mesh (particle skinner) using toolbox 3 from orbaz, the problem is that even with hidden particles (I usually set display particles = none) it still renders my particles (geometry) in Octane while it shouldn’t!
Does anybody know how do I get rid of them in rendering screen in order to see only the particle skinner on them?

My spec
i7 920 – 2,69 Ghz, ASUS MATRIX GTX 580, 12 GB RAM Kingston 1333 Mhz

THANX
i7 3770K, 12GB RAM, ASUS STRIX GTX 780 - 6GB OC Edition + ASUS GTX 780 Ti - 3GB, win 7 ultimate 64bit
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