Kepler and 3x GTX 680

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Licensed Customer
Posts: 13
Joined: Fri Sep 28, 2012 7:11 pm

I would like to know, supports octane GtX 680 or not? and what about 3ds max plugin? And if don't support, how long we need to wait, and do you add material converter to 3ds max plugin?
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FooZe
OctaneRender Team
Posts: 1335
Joined: Tue May 15, 2012 9:00 pm

Hi,

At this stage there are Kepler test builds that licensed customers can download to test but the current stable release and the demo does not support kepler yet.
This is one of the things on the top of the dev's list at the moment so the wait here should be a matter of days/weeks.
Yes - there is a material converter in the 3ds max plugin.

Thanks
Chris.
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Licensed Customer
Posts: 13
Joined: Fri Sep 28, 2012 7:11 pm

Thx for reply. will be waiting fo soon kepler release!!))
Juanlife
Licensed Customer
Posts: 14
Joined: Wed Oct 10, 2012 3:33 am

hi. im new, where can i find 3dsmax exporter scripts? i cant found links to that
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FooZe
OctaneRender Team
Posts: 1335
Joined: Tue May 15, 2012 9:00 pm

Hi Juanlife,

You may not have been in the licensed customer group when you checked before which would have meant you could not see the forum for it.
The free exporter is here: http://render.otoy.com/forum/viewtopic.php?f=27&t=7572

Cheers
Chris.
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