"Cant access to LiveDB" message

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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buggy
Licensed Customer
Posts: 159
Joined: Thu Oct 07, 2010 1:16 am

I am getting this message when I try to open LiveDB. Is the service down?

Is there a fallback option where we can download all the current materials to our local Octane materials folder and have the plugin access them from there?

Thanks
Win 8.1 | 2x GTX780 6GB RAM + 1x GTX 660 | Intel i7 | 16GB RAM | 3DS Max 2011
buggy
Licensed Customer
Posts: 159
Joined: Thu Oct 07, 2010 1:16 am

This is still happening. I can't open the LiveDB in the Octane plugin for Max.
Is anyone else experiencing this?
Win 8.1 | 2x GTX780 6GB RAM + 1x GTX 660 | Intel i7 | 16GB RAM | 3DS Max 2011
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Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

buggy wrote:This is still happening. I can't open the LiveDB in the Octane plugin for Max.
Is anyone else experiencing this?
Hm, just checked, it works...
buggy
Licensed Customer
Posts: 159
Joined: Thu Oct 07, 2010 1:16 am

Any idea why this would be happening or what I can do about it?

The only thing that I recently changed was my textures path. I thought I had set it up for a folder named E:\...\OctaneMaterials
but at some point I found that it was set for E:\...\Octane\ and I had materials in both folders. I consolidated them all back into \OctaneMaterials and changed the textures path in the plugin back to that. I think things were working fine after this until yesterday when I could no longer open the LiveDB.

Thank you.
Win 8.1 | 2x GTX780 6GB RAM + 1x GTX 660 | Intel i7 | 16GB RAM | 3DS Max 2011
User avatar
Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

buggy wrote:Any idea why this would be happening or what I can do about it?

The only thing that I recently changed was my textures path. I thought I had set it up for a folder named E:\...\OctaneMaterials
but at some point I found that it was set for E:\...\Octane\ and I had materials in both folders. I consolidated them all back into \OctaneMaterials and changed the textures path in the plugin back to that. I think things were working fine after this until yesterday when I could no longer open the LiveDB.

Thank you.
Does you standalone works properly with LiveDB?
buggy
Licensed Customer
Posts: 159
Joined: Thu Oct 07, 2010 1:16 am

I just tested it and the LiveDB worked in standalone, so I closed Max and restarted it and the problem has gone away.
Thanks again!
Win 8.1 | 2x GTX780 6GB RAM + 1x GTX 660 | Intel i7 | 16GB RAM | 3DS Max 2011
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