Underwater scene plus lighting issues

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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buggy
Licensed Customer
Posts: 159
Joined: Thu Oct 07, 2010 1:16 am

I am trying to create a decent underwater scene (a few feet below the water in a freshwater river, with rocks and fish) and was wondering if anyone has any recommendations on how to best accomplish this using the Octane plugin.

Should I place a plane in the foreground with some kind of translucent material on it in order to make a mantle of slightly murky water in front of everything?
Or am I able to use something like fog to create the water.

Also, it seems that only the Octane Daylight produces an image. If I create an Octane Light or Octane IES Light all I get is a completely black render. Dialing up the strength makes no difference. I am using beta 3.00d.

Any suggestions will be much appreciated!
Win 8.1 | 2x GTX780 6GB RAM + 1x GTX 660 | Intel i7 | 16GB RAM | 3DS Max 2011
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