I'm sure I've read it somewhere but since you can't have an environment + sun at the same time, what is the best way to set up a sun but also a sky background as you would with an hdri?
Also how do I render an image lit by the sun but the sky transparent?
thanks
Sun + Sky + Transparency
Forum rules
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
at this moment there is no way to make day light environment transparent.petermax wrote:I'm sure I've read it somewhere but since you can't have an environment + sun at the same time, what is the best way to set up a sun but also a sky background as you would with an hdri?
Also how do I render an image lit by the sun but the sky transparent?
thanks
I see and how about this part ?
petermax wrote:I'm sure I've read it somewhere but since you can't have an environment + sun at the same time, what is the best way to set up a sun but also a sky background as you would with an hdri?
thanks
Win 7 64 | 3 x GTX 580 | i7 950 | 24GB
If you use daylight object you can't use any other environment.petermax wrote:I see and how about this part ?
petermax wrote:I'm sure I've read it somewhere but since you can't have an environment + sun at the same time, what is the best way to set up a sun but also a sky background as you would with an hdri?
thanks
You can try to use regular octane light instead of a daylight.
- LudovicRouy
- Posts: 216
- Joined: Sat Apr 03, 2010 5:05 pm
- Location: FRANCE
- Contact:
As I've answered in another post, you can use a powerfull white HDRI on a single poly to light your scene from a long distance (here are some pic made quickly just to show that was possible)
http://render.otoy.com/forum/viewtopic.php?f=27&t=22997
http://render.otoy.com/forum/viewtopic.php?f=27&t=22997
I will try this as wellLudovicRouy wrote:As I've answered in another post, you can use a powerfull white HDRI on a single poly to light your scene from a long distance (here are some pic made quickly just to show that was possible)
http://render.otoy.com/forum/viewtopic.php?f=27&t=22997
but the question remains, how do other people have sun + sky background then? I was sure I had seen it... will have to check the galleries again.
Win 7 64 | 3 x GTX 580 | i7 950 | 24GB
- MaTtY631990
- Posts: 754
- Joined: Thu Apr 08, 2010 8:38 pm
Radiance mentioned the trick to mix a sun + HDRI was to use a plane or low poly sphere that would act as the sun with a strong emission material. Make sure to place this far away from your scene. You can now load a HDRI and use these together.
ok tried hdri set as the environment mat and used a one poly square with 50,000 power
work very well, nice ambiance and reflections from the hdri as well as the background image and sun like lighting and shadows from the light plane
wish I could move it around as easily as the sun

wish I could move it around as easily as the sun

Win 7 64 | 3 x GTX 580 | i7 950 | 24GB
- LudovicRouy
- Posts: 216
- Joined: Sat Apr 03, 2010 5:05 pm
- Location: FRANCE
- Contact:
did you try with a placement node ?