OctaneRender® for Maya® beta 2.58n [OBSOLETE]

Autodesk Maya (Plugin developed by JimStar)

Moderator: JimStar

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JimStar
OctaneRender Team
Posts: 3812
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

Refractive Software®/Otoy® is proud to announce the availability of a new version of OctaneRender™ for Maya®
The world's fastest and most feature-rich unbiased render engine that integrates completely into Autodesk® Maya®.


Maya® Version Requirements

This release will work with Maya® Versions 2011, 2012 and 2013 / 32-bit & 64-bit on MS Windows operating systems.

Notes regarding features/functionality

OctaneRender™ for Maya® implements almost full functionality of OctaneRender™ standalone inside Maya®. Materials from the Live DB are currently not available.

COMPATIBILITY AND OCTANERENDER STANDALONE REQUIREMENT

To run OctaneRender™ for Maya®, you need to also have an activated OctaneRender™ Standalone copy activated on the machine you wish to install the plugin onto.
You cannot purchase and use only the Maya plugin and use it without also owning an activated copy of OctaneRender™ Standalone on your machine
.


HOW TO PURCHASE LICENSES

Go to our online shop here: http://www.refractivesoftware.com/shop/

If you do not own an OctaneRender™ Standalone Edition License yet:
You can purchase both the OctaneRender™ Standalone Edition and the OctaneRender™ for Maya® Edition as a reduced price bundle, purchase the bundle priced at 179€

If you already own one or more OctaneRender™ Standalone Edition licenses you want to pair the plugin with:
Purchase an "OctaneRender™ for Maya® Beta License" priced at 99€

You can also purchase a 3, 5 or 10 pack of OctaneRender™ for Maya® licenses,
just like OctaneRender™ Standalone Edition packs.


OCTANELIVE

Just like OctaneRender™ Standalone, the Maya® plugin product also needs an additional OctaneLive license and be activated on a machine.
This has to be done in the plugin interface panel in Maya, and is covered in the included PDF manual.
It can only be done after an OctaneRender™ Standalone license is already activated on the machine in question.


BUG FIXES SINCE LAST RELEASE:
  • Fixed the bug that crashed Maya sometimes (when empty sets were present in scene).
NEW FEATURES SINCE LAST RELEASE:
  • Added the "Image sequence" feature to Octane image textures.

DOWNLOAD

Next version HERE.


Yours,
The OctaneRender™ Team.
Last edited by JimStar on Sat Sep 01, 2012 7:01 pm, edited 1 time in total.
RickToxik
Licensed Customer
Posts: 140
Joined: Fri Jan 13, 2012 9:22 pm
Location: Canada

Seems like I'm not the only one working on a Sunday :ugeek: Thanks for the update.
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Slimshader
Licensed Customer
Posts: 92
Joined: Fri Sep 03, 2010 2:17 am
Location: Canada

Nice update! Thanks!! :D
jmfowler
Licensed Customer
Posts: 278
Joined: Wed Mar 24, 2010 8:27 am
Location: Auckland, New Zealand.
Contact:

Thankyou Jesus! - I mean Jimstar!
Maya 2013 / W7 64bit / Intel i7 980 / 24GB / Gigabyte gtx 580 3GB + 2*EVGA gtx 680 4gb / MB Gigabyte X58A-UD3R / NZXT Phantom - white/black case
Maya 2013/W7 64bit/Intel i7 3820/16GB/ MB Gigabyte GA-X79-UD3 /4*EVGA gtx 680 4gb/SSD 6Gb.s /CM HAF X case
doctorpangloss
Licensed Customer
Posts: 38
Joined: Wed Dec 15, 2010 7:56 am

thanks for the fixes, very helpful
Win7x64 | GTX 580 | Maya 2011
renmaxhb
Licensed Customer
Posts: 226
Joined: Mon Dec 13, 2010 8:53 am

Thank you for this!Great work!
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Hatak
Licensed Customer
Posts: 118
Joined: Mon Jul 26, 2010 7:44 pm
Location: Russia Moscow
Contact:

Use marble for bump. After ~24 sample, the render window fast reboot and bump map change.
Attachments
Bug2.png
Bug1.png
My english is bad. Sorry D:
Dual Core E6700 3.2Ghz | GTX 580 | 4gb ram | Win7 64 |
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JimStar
OctaneRender Team
Posts: 3812
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

Hatak
Thanks for report, I will check it.
ruhi
Licensed Customer
Posts: 29
Joined: Tue Feb 14, 2012 8:58 pm

hi JimStar..

When i bought Octane render licenses i wish to see reliable maya export plugin but you force the people to buy your plugins...

I've already bought 11 octane beta licenses for supporting team but i dont want to be forced to buy additions..

At least we should be able to use or transfer our licenses between standalone or plugins..
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JimStar
OctaneRender Team
Posts: 3812
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

ruhi wrote:hi JimStar..

When i bought Octane render licenses i wish to see reliable maya export plugin but you force the people to buy your plugins...

I've already bought 11 octane beta licenses for supporting team but i dont want to be forced to buy additions..

At least we should be able to use or transfer our licenses between standalone or plugins..
Thanks for the kind words.

The question is not the right place.
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