Ambient Occlusion

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Shiva3D
Licensed Customer
Posts: 30
Joined: Wed Apr 28, 2010 9:23 pm
Location: Ukraine
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Will be cool if Octane will inclube AO texture.
Its very usefull for creating realystik complex materials with Dirt or Cavity difference in surface.
I think AO need to include parameters such as Ray cast radius to speed up process controled by other textures.
And AO need ability to swith on outside casting and inside.
Intel Core i7 930 2.80GHz / 6Gb / GeForce GTX 470 / Win7
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