Hi everybody, i start working with textures with Octane plugin for max.
I have a problem with the texture car paint Cherry red, i have made a little sceen for explaining my confusion.
My red surface is always pink!!!!!! i have made an OctaneDayLight, and then put my texture....
That's working with grey Dark material....
I finish up - side - down with that "bug", is it due to the reflexion of my sky?
You can see it in a video pasting the link below:
http://screencast.com/t/hcdu9iAJQn
Thanks for your help
Best regards and sorry again for my poor english...
Material car paint
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- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
set the response to linear and adjust the gamma to 1.8 or 2.2
response=tonemapping
colors are mapped differently to imitate the films response.
unfortunately Octane doesn't have Reinhard color mapping method.
response=tonemapping
colors are mapped differently to imitate the films response.
unfortunately Octane doesn't have Reinhard color mapping method.
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
I have transfer the licence to my home computer for the week end.
I have very better result and i don't know why. Maybe due to 3dsmax parameter. I will transfer the file to my office next week to see that.
I hope my experience report can help somebody.
But it's still amazing: time rendering and quality.
I don't regret my bought.
See you everybody
I have very better result and i don't know why. Maybe due to 3dsmax parameter. I will transfer the file to my office next week to see that.
I hope my experience report can help somebody.
But it's still amazing: time rendering and quality.
I don't regret my bought.
See you everybody

looks like you turned off smoothing inside the octane material.. on that last one if that was the problem..
3dmax, zbrush, UE
//Behance profile //BOONAR
//Octane render toolbox 3dsmax
//Behance profile //BOONAR
//Octane render toolbox 3dsmax