Hello.
I need help.
You can move/rotate/traslate an object in octane?
If the answer is "yes", how can I do this?
thanks.
Bye
Move / rotate etc. objects
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you can't if You import geometry, let's say interior, You can't moce a chair in it.
If You want to move geometry while rendering, without need to export..
look for a plugin (max or maya, whichever fits Your workflow =)
But, with new build You will be able to move instances around =)..test it!
If You want to move geometry while rendering, without need to export..
look for a plugin (max or maya, whichever fits Your workflow =)
But, with new build You will be able to move instances around =)..test it!
Thanks for the reply.
Unfortunately I have difficulty with English.
I wanted to understand this:
http://render.otoy.com/forum/viewtopic.php?f=7&t=22511
Unfortunately I have difficulty with English.
I wanted to understand this:
http://render.otoy.com/forum/viewtopic.php?f=7&t=22511
"Il principio della scienza della pittura è il punto, il secondo è la linea, il terzo è la superficie, il quarto è il corpo che si veste di tal superficie"
Leonardo da Vinci
Leonardo da Vinci
Well firstly You need to instal that test package to get the functionality and then simply follow videos (try to pmimic node structure) in order to achieve something similar =) If You will have any troubles, drop a line..
O.K.
I try to understand.
Thank you for availability.
Bye
I try to understand.
Thank you for availability.
Bye
"Il principio della scienza della pittura è il punto, il secondo è la linea, il terzo è la superficie, il quarto è il corpo che si veste di tal superficie"
Leonardo da Vinci
Leonardo da Vinci
Grazie!steveps3 wrote:The latest release of Octane changes all of this. You can move objects with this release.
If you can:
which is latest version?
I use 2.58e
I can not move objects.....
Bye
"Il principio della scienza della pittura è il punto, il secondo è la linea, il terzo è la superficie, il quarto è il corpo che si veste di tal superficie"
Leonardo da Vinci
Leonardo da Vinci
before, we could only import one mesh onle - parts in it would stay fixed, You could not move any of them.
But You can divide the scene, import separate objects, conect them into group through placement node (with transform conected) and have the ability to move them independently.
Check this pritscreen =) that might help You.
Cheers.