BUG? from 2.56 to 2.58f using .exr as source light

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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nanopsy
Licensed Customer
Posts: 5
Joined: Wed Feb 24, 2010 1:15 pm

Hi,
I just switch from 2.56 to 2.58f version,
and render my basic studio setup again,
and here is the strange result.

- all the scene use a basic white material.
- except the source light, which is a white material + a texture emission+ a texture map(an .exr file).

the light source seems to project light on objects using their own coordinate texture

any ideas?

Image
nanopsy
Licensed Customer
Posts: 5
Joined: Wed Feb 24, 2010 1:15 pm

back to an intermediate release 2.58e solves my problem !
Image
User avatar
Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

nanopsy wrote:Hi,
I just switch from 2.56 to 2.58f version,
and render my basic studio setup again,
and here is the strange result.

- all the scene use a basic white material.
- except the source light, which is a white material + a texture emission+ a texture map(an .exr file).

the light source seems to project light on objects using their own coordinate texture

any ideas?

Image
Cam I have your scene with that exr file?
[email protected]?
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