Geforce GTX550 Ti and OSX

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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nirokugraphic
Licensed Customer
Posts: 19
Joined: Sat May 08, 2010 6:18 am

Hey guys,

I have a mid 2010 Mac Pro and thanks to some new drivers from nvidia the ability to use a "PC" class card in this case the GTX 550 Ti . I am running 3dsmax 2012 on Windows 7 through Parallels in OSX .

My problem is Octane doesn't seem to recognise the nvidia card . Predictably I can't seem to get drivers installed in "Windows" .

Do I have any way around this ?
scratch/post (Michael Todd) Independent Broadcast Designe + Visual Effects Artist www.scratchpostvfx.com
Max 09/2012 Win 7 64 | Quadro FX 3800 | Intel Core2Quad 2.39GHz | 8GB
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Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

nirokugraphic wrote:Hey guys,

I have a mid 2010 Mac Pro and thanks to some new drivers from nvidia the ability to use a "PC" class card in this case the GTX 550 Ti . I am running 3dsmax 2012 on Windows 7 through Parallels in OSX .

My problem is Octane doesn't seem to recognise the nvidia card . Predictably I can't seem to get drivers installed in "Windows" .

Do I have any way around this ?
I don't have experience with it.
Please ask this question in standalone topics.
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