Hello
I need to make a quick render of a walktrough. I want to use AO with AOdist of 3 meters...
But I have a waterpool, and the water is sometime very closed to the bottom or other horizontal surface (no deep enough)
so with AO I got black zones, just where I would like to have clear ones... Is there a way to exclude water surface from calculations ?
Thanks
exclude from AO
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Unfortunately there are no way to do it. You can try to mix water pool wall material with blackbody emission material.HHbomb wrote:Hello
I need to make a quick render of a walktrough. I want to use AO with AOdist of 3 meters...
But I have a waterpool, and the water is sometime very closed to the bottom or other horizontal surface (no deep enough)
so with AO I got black zones, just where I would like to have clear ones... Is there a way to exclude water surface from calculations ?
Thanks