but i really have a big problem with the dof
i really need to be able to control it on a frame per frame basis
i do not plan animation but a multi pose/angle shooting
any way to have a target object in maya that octane would use for the dof point of interest/autofocus ?
an example of what i get


and here is what i would like to do ( if possible )
assuming that i want the body of kaneda to always be in focus
have a locator in maya that i can key for each frame , so that octane know what to use as a center for my dof
do that make sense ?
is that possible ?
pleeeeaase
