Alloy Wheel

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blackbeltrat
Licensed Customer
Posts: 9
Joined: Tue Jun 01, 2010 10:51 am

Hi guys
This is my first Testrendering with Octane.
Hope you like it.

Does anyone knows how to reduce the white Pixels on the Rendering ?

My Hardware:

Graphic: Gforce 8800 GTX
CPU: 2x Dualcore
RAM:4GB

thanks
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Felge.png
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greg.thoman
Licensed Customer
Posts: 132
Joined: Thu Apr 08, 2010 7:59 pm

The next release supports MLT, which should take care of it automatically.
For now, you should over sample by at least 2x, de-noise and then resize.
Hope this helps.
AMD Phenom II X6 3.2 || 12 GB DDR3
GTX 480 1.5GB X 3 Liquid Cooled
RaidMax 1000W PSU || Corsair 850W PSU
MSI NF890-G65 Mainboard || Windows 7 64 Bit
rman1974
Licensed Customer
Posts: 72
Joined: Tue May 25, 2010 1:10 pm
Location: Moscow

blackbeltrat wrote: Does anyone knows how to reduce the white Pixels on the Rendering ?
If I were you, I'd try to blur you HDRI (in HDRShop or Photoshop for example). I'm not sure about octane but more variegated HDRI (in environment or IBL) produce more noise in any render. And, of course, we all are waiting MLT.
blackbeltrat
Licensed Customer
Posts: 9
Joined: Tue Jun 01, 2010 10:51 am

thanks guys i will try it
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

you also need to scale down your bumpmap power, it's way too high.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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