About voxelization

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andrian
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Posts: 641
Joined: Tue Mar 16, 2010 3:48 pm
Location: Bulgaria
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What about make it multithreading?? Will be awesome and to have some ram limit. It's kind of kidnap all of the PC memory and make it hang till voxeliazation process is over.
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

it's not that easy. we have developed our own voxelization algorithm that's difficult to parallelize.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
YoonKyung
Licensed Customer
Posts: 220
Joined: Mon Feb 22, 2010 4:41 am

It's the last critical bottle neck of Octane's powerful speed.
I think, you can do it .. ;)
Win7 64 | 2x XEON | 12GB | 8x GTX580
Win7 64 | 2x XEON | 12GB | 8x GTX580
Win7 64 | 2x XEON | 12GB | 8x GTX580
Win7 64 | 2x XEON | 12GB | 8x GTX580
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

maybe in the near future yeah.
i'd like to finish the renderer first ;)

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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