Hi guys , here is a set of bedrooms I just finished. Those two are rendered for less than 20 minutes on 3000x2000 and reached 3000 samples pathtracing - maxdepth 10 on one GTX 480.
Hope you like it
bedrooms updated
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Last edited by andrian on Sun May 23, 2010 9:49 pm, edited 1 time in total.
Vista 64 , 2x Xeon 5440 - 24GB RAM, 1x GTX 260 & I7 3930 water cooled - 32GB RAM, 1 x GTX 480+ 1x8800 GTS 512
CGsociety gallery
My portfolio
My portfolio2 - under construction
Web site
Making of : pool scene - part1
CGsociety gallery
My portfolio
My portfolio2 - under construction
Web site
Making of : pool scene - part1
Thanks 
My client want to keep less details as possible, renders made for catalog.
I didn't try with more than 10 bounces, but I'll make a little test for comparison and will post results.

My client want to keep less details as possible, renders made for catalog.
I didn't try with more than 10 bounces, but I'll make a little test for comparison and will post results.
Vista 64 , 2x Xeon 5440 - 24GB RAM, 1x GTX 260 & I7 3930 water cooled - 32GB RAM, 1 x GTX 480+ 1x8800 GTS 512
CGsociety gallery
My portfolio
My portfolio2 - under construction
Web site
Making of : pool scene - part1
CGsociety gallery
My portfolio
My portfolio2 - under construction
Web site
Making of : pool scene - part1
it does'nt make any difference.
10 or 1024, it's the same.
at every bounce there is a probability that the path is killed, so you never reach 1024 paths.
this is an argument that other 'unbiased cpu based engines' use against lux,
but afaik it's not true, as even when you set it to 1024, the probability of actually having a path of 1024 bounces is minutely small (2 to the power of 1024)
Radiance
10 or 1024, it's the same.
at every bounce there is a probability that the path is killed, so you never reach 1024 paths.
this is an argument that other 'unbiased cpu based engines' use against lux,
but afaik it's not true, as even when you set it to 1024, the probability of actually having a path of 1024 bounces is minutely small (2 to the power of 1024)
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
Here is some RC3 render.
Render time: 16 minutes, resolution 2000x1333 samples: 2000 , pathtracing: maxdepth 10, AA on.Vista 64 , 2x Xeon 5440 - 24GB RAM, 1x GTX 260 & I7 3930 water cooled - 32GB RAM, 1 x GTX 480+ 1x8800 GTS 512
CGsociety gallery
My portfolio
My portfolio2 - under construction
Web site
Making of : pool scene - part1
CGsociety gallery
My portfolio
My portfolio2 - under construction
Web site
Making of : pool scene - part1
great, i made some changes to the filtering in RC3 and the results do look better.
can you show us a pure output version ? (without post-proc) ?
eg, one that is'nt downsized, just to see if my filtering has improved
Radiance
can you show us a pure output version ? (without post-proc) ?
eg, one that is'nt downsized, just to see if my filtering has improved

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
shure
here you go
updated few post later

updated few post later
Last edited by andrian on Sun May 23, 2010 11:07 pm, edited 1 time in total.
Vista 64 , 2x Xeon 5440 - 24GB RAM, 1x GTX 260 & I7 3930 water cooled - 32GB RAM, 1 x GTX 480+ 1x8800 GTS 512
CGsociety gallery
My portfolio
My portfolio2 - under construction
Web site
Making of : pool scene - part1
CGsociety gallery
My portfolio
My portfolio2 - under construction
Web site
Making of : pool scene - part1
I'll render now beta 2.1, RC2 and RC3 on same scene with AA for comparison.. will take some time though..
Vista 64 , 2x Xeon 5440 - 24GB RAM, 1x GTX 260 & I7 3930 water cooled - 32GB RAM, 1 x GTX 480+ 1x8800 GTS 512
CGsociety gallery
My portfolio
My portfolio2 - under construction
Web site
Making of : pool scene - part1
CGsociety gallery
My portfolio
My portfolio2 - under construction
Web site
Making of : pool scene - part1
thanks for the help. i'm not in the office anymore and i'm enjoying the quietness of my HTPC so i can't do tests atmo.andrian wrote:I'll render now beta 2.1, RC2 and RC3 on same scene with AA for comparison.. will take some time though..
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB