Feature Request: Adaptive sampling?
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This is necessary to avoid this forum being flooded by spam.
I'm wondering if there's any chance we could get some form of adaptive sampling for things like motion blur? I noticed that my renders look great, except where there is visible blur. It doesn't seem to be as bad with DOF, but MB is bad. Any suggestions or word on any new features that might help this? I know Octane is still in Beta, so I'll be patient, but I just had to ask
GTX 470 | 16 gigs | AMD 1090T | Win7-x64 | Maya til death!
