Hi Radiance,
I see in the manual Meta Objects part, it is described briefly.
But I am not sure how to make use of it.
Is it applicable now or it's a place holder for the future?
If it is applicable, do I just need to place the camera in the transform node,
or assign the camera with a material node (lambert)?
I am not sure how to do that.
Thanks,
Camera transform node, what does Meta Object do?
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