Camera transform node, what does Meta Object do?

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vanlicht
Licensed Customer
Posts: 139
Joined: Fri Feb 26, 2010 8:19 am
Location: Los Angeles

Hi Radiance,

I see in the manual Meta Objects part, it is described briefly.
But I am not sure how to make use of it.

Is it applicable now or it's a place holder for the future?
If it is applicable, do I just need to place the camera in the transform node,
or assign the camera with a material node (lambert)?
I am not sure how to do that.

Thanks,
Windows 7 64bit | Maya 2010 64 bit (main) | Maya 2011 | Intel i7-920 | Nvidia Quadro FX1800 | Nvidia GTX480
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

it's a placeholder for future functionality...

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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