First 3ds max scene

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thiago
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Location: Florianópolis, Brasil
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That's the first scene I've rendered in octane for 3ds max.
first image is direct light, the second is path tracing.
House-01.jpg
House-02.jpg
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kubo
Posts: 1377
Joined: Wed Apr 21, 2010 4:11 am
Location: Madrizzzz

it's looking good, althou too "flat" for now, it needs either more detail if you want to use the sun as light source or try lighting the scene with an HDRI and using PT, you'll see how it comes to live. Of course, the devil IS on the details, the smaller and more irregular the details the better you'll fool the eye, so add stuff and have fun rendering away ;)
windows 7 x64 | 2xGTX570 (warming up the planet 1ºC at a time) | i7 920 | 12GB
thiago
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Posts: 44
Joined: Mon Nov 01, 2010 5:02 pm
Location: Florianópolis, Brasil
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thanks, I'll try to do that..
by the way, how can I rotate the hdri in the max?
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kubo
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for the enviroment you have to use an octane "texture enviroment" and there load in the texture channel an octane "image texture" to load the hdri, in the "texture enviroment" you can control de rotation and power.
windows 7 x64 | 2xGTX570 (warming up the planet 1ºC at a time) | i7 920 | 12GB
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Piernik
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Joined: Tue Jun 14, 2011 11:50 am
Location: Poland

yes, give this building bump. and maybe slightly fov.

Ps. I like the shape of this building

Regadrs.
W7 x64 | GTX560 2X & GTX660 | i7 2600K CPU 3.40GHz | 16GB |
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